Awakened

The Awakened are humans who have undergone strange mutations for some reason. All of them have some strange and terrifying abilities. Some people used to think that some of an Awakened’s abilities should be described as funny. However, it has been proven that no matter how funny an ability is, it will become very terrifying when used in the right circumstances.

To date, no faction has been able to figure out the law governing the production of the Awakened. All experiments on artificially-produced Awakened have failed. Therefore, there are very few Awakened, and they are not easy to encounter.

How to become one

 * 1) Participating in the secret experimentation in "Pangu Biology" has a probability of awakening.
 * 2) By joining a sect that have certain means to do it.

''Note:  Awakening using the first method, the gained abilities will be random (with the premise that there's no belief in certain Kalendaria). With the second method, the abilities will be related to the faith and controlled by the correspondent Kalendaria.''

General Abilities

 * Can sense other lifeforms in the surroundings equivalent to ability with greatest range
 * Can hide oneself from being sensed by other Awakened

Three Favors for One Price
The awakening usually comes by using ones defect (price) in exchange for three special abilities (favors). Those who have beliefs in Kalendaria at the time of Awakening, they will gain the abilities related to the correspondent faith. Otherwise, in the absence of any faith, the abilities will be random.

Star Cluster Hall
The place where the awakened first enter after the awakening, those who believe in a Kalendaria will see the embodiment of the one they believe into.

Sea of Origin
The place beyond the doors in the Star Cluster Hall that the awakened slowly opens as his power grows. Upon entering the Sea of Origins, you will encounter all kinds of ‘islands. Each island will provide you with rest. On these ‘islands,’ you will have to face and overcome different monsters and different adverse situations. They often correspond to the fear lurking in your heart or a certain memory from the past.

Mind Corridor
The place an Awakened arrives after leaving the Sea of Origins. After already arriving there and obtaining some special items, an Awakened can use use more than one ability at once. After entering the Mind Corridor, Awakened would be divided into two ‘factions’ according to their respective domains. They would each obtain a type of basic ability. These two basic abilities were Electromagnetic Signal Interference and Matter Interference. At the same time powerful Awakened might be equipped with both abilities from exploring the Mind Corridor’s depths.

New World
Powerful Awakened believe that a door in the Mind Corridor can lead to a new world, a new world that can allow their lives to undergo a qualitative change.

Domains
There are 13 domains of abilities, each with prices related to said ability, each corresponding to one of the Kalendaria. Believers of specific Kalendaria are more likely to awaken in their domain. There are many exceptions where Awakened have abilities in other domains and/or prices non-reflective of their domains.

The abilities and prices more or less overlap to a certain extent. It can’t be entirely used as a basis for judgment. For example, there are a small number of Awakened who have mental disorders like personality dissociation and bipolar disorder in the Subhuti domain and the Master Zhuang domain. Whether their origins are the same remains to be verified. Perhaps different prices might lead to the same outcome to a certain extent at deeper levels.

Human

 * Shang Jianyao
 * Jingfa
 * Du Heng
 * Qiao Chu
 * Xiong Ming
 * Yue Qifan
 * Zhang Zicong
 * Oudick
 * Father
 * Guo Zheng
 * Jingnian
 * Bouillon
 * Song He
 * Brand
 * Tan Jie
 * Yama Tiger
 * Aynor
 * Zhou Yue
 * DiMarco
 * Viel

Subhuman

 * Murloc Oracle

Superior Heartless

 * Nightmare Horse
 * Slumber Cat
 * Unnamed Mother
 * Xiaochong
 * Renato